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SECTION - I
FILE
MANAGEMENT IN UNIX
1.
How are devices represented in UNIX?
All devices are represented by files
called special files that are
located
in/dev directory. Thus, device files and other files are named and
accessed in the same way. A 'regular file' is just an ordinary data file
in the disk. A 'block special file' represents a device with
characteristics similar to a disk (data transfer in terms of blocks). A
'character special file' represents a device with characteristics similar
to a keyboard (data transfer is by stream of bits in sequential order).
2.
What is 'inode'?
All UNIX files have its description
stored in a structure called 'inode'. The inode contains info about the
file-size, its location, time of last access, time of last modification,
permission and so on. Directories are also represented as files and have
an associated inode. In addition to descriptions about the file, the inode
contains pointers to the data blocks of the file. If the file is large,
inode has indirect pointer to a block of pointers to additional data
blocks (this further aggregates for larger files). A block is typically
8k.
Inode consists of the following
fields:
Ø
File owner identifier
Ø
File type
Ø
File access permissions
Ø
File access times
Ø
Number of links
Ø
File size
Ø
Location of the file
data
3.
Brief about the directory representation in UNIX
A Unix directory is a file containing
a correspondence between filenames and inodes. A directory is a special
file that the kernel maintains. Only kernel modifies directories, but
processes can read directories. The contents of a directory are a list of
filename and inode number pairs. When new directories are created, kernel
makes two entries named '.' (refers to the directory itself) and '..'
(refers to parent directory).
System
call for creating directory is mkdir (pathname, mode).
4.
What are the Unix system calls for I/O?
Ø
open(pathname,flag,mode)
- open file
Ø
creat(pathname,mode) -
create file
Ø
close(filedes) - close
an open file
Ø
read(filedes,buffer,bytes)
- read data from an open file
Ø
write(filedes,buffer,bytes)
- write data to an open file
Ø
lseek(filedes,offset,from)
- position an open file
Ø
dup(filedes) - duplicate
an existing file descriptor
Ø
dup2(oldfd,newfd) -
duplicate to a desired file descriptor
Ø
fcntl(filedes,cmd,arg) -
change properties of an open file
Ø
ioctl(filedes,request,arg)
- change the behaviour of an open file
The
difference between fcntl anf ioctl is that the former is intended for any
open file, while the latter is for device-specific operations.
5.
How do you change File Access Permissions?
Every file has following attributes:
Ø
owner's user ID ( 16 bit
integer )
Ø
owner's group ID ( 16
bit integer )
Ø
File access mode word
'r
w x -r w x- r w x'
(user
permission-group permission-others permission)
r-read,
w-write, x-execute
To
change the access mode, we use chmod(filename,mode).
Example
1:
To change mode of myfile to 'rw-rw-r--'
(ie. read, write permission for user - read,write permission for group -
only read permission for others) we
give the args as:
chmod(myfile,0664) .
Each
operation is represented by discrete values
'r' is 4
'w' is 2
'x' is 1
Therefore,
for 'rw' the value is 6(4+2).
Example
2:
To change mode of myfile to 'rwxr--r--'
we give the args as:
chmod(myfile,0744).
6.
What are links and symbolic links in UNIX file
system?
A link is a second name (not a file)
for a file. Links can be used to assign more than one name to a file, but
cannot be used to assign a directory more than one name or link filenames
on different computers.
Symbolic link 'is' a file that only
contains the name of another file.Operation on the symbolic link is
directed to the file pointed by the it.Both the limitations of links are
eliminated in symbolic links.
Commands for linking files are:
Link
ln filename1 filename2
Symbolic link ln -s filename1 filename2
7.
What is a FIFO?
FIFO are otherwise called as 'named
pipes'. FIFO (first-in-first-out) is a special file which is said to be
data transient. Once data is read from named pipe, it cannot be read
again. Also, data can be read only in the order written. It is used in
interprocess communication where a process writes to one end of the pipe
(producer) and the other reads from the other end (consumer).
8.
How do you create special files like named pipes
and device files?
The system call mknod creates special
files in the following sequence.
1.
kernel assigns new inode,
2.
sets the file type to indicate that the file is a pipe, directory
or special file,
3.
If it is a device file, it makes the other entries like major,
minor device numbers.
For
example:
If the device is a disk, major device
number refers to the disk controller and minor device number is the disk.
9.
Discuss the mount and unmount system calls
The privileged mount system call is
used to attach a file system to a directory of another file system; the
unmount system call detaches a file system. When you mount another file
system on to your directory, you are essentially splicing one directory
tree onto a branch in another directory tree. The first argument to mount
call is the mount point, that is , a directory in the current file naming
system. The second argument is the file system to mount to that point.
When you insert a cdrom to your unix system's drive, the file system in
the cdrom automatically mounts to /dev/cdrom in your system.
10.
How does the inode map to data block of a file?
Inode has 13 block addresses. The
first 10 are direct block addresses of the first 10 data blocks in the
file. The 11th address points to a one-level index block. The 12th address
points to a two-level (double in-direction) index block. The 13th address
points to a three-level(triple in-direction)index block. This provides a
very large maximum file size with efficient access to large files, but
also small files are accessed directly in one disk read.
11.
What is a shell?
A
shell is an interactive user interface to an operating system services
that allows an user to enter commands as character strings or through a
graphical user interface. The shell converts them to system calls to the
OS or forks off a process to execute the command. System call results and
other information from the OS are presented to the user through an
interactive interface. Commonly used shells are sh,csh,ks etc.
SECTION - II
PROCESS
MODEL and IPC
1.
Brief about the initial process sequence while the system boots up.
While
booting, special process called the 'swapper' or 'scheduler' is created
with Process-ID 0. The swapper manages memory allocation for processes and
influences CPU allocation. The swapper inturn creates 3 children:
Ø
the process dispatcher,
Ø
vhand and
Ø
dbflush
with
IDs 1,2 and 3 respectively.
This
is done by executing the file /etc/init. Process dispatcher gives birth to
the shell. Unix keeps track of all the processes in an internal data
structure called the Process Table (listing command is ps -el).
2.
What are various IDs associated with a process?
Unix
identifies each process with a unique integer called ProcessID. The
process that executes the request for creation of a process is called the
'parent process' whose PID is 'Parent Process ID'. Every process is
associated with a particular user called the 'owner' who has privileges
over the process. The identification for the user is 'UserID'. Owner is
the user who executes the process. Process also has 'Effective User ID'
which determines the access privileges for accessing resources like files.
getpid()
-process id
getppid()
-parent process id
getuid()
-user id
geteuid()
-effective user id
3.
Explain fork() system call.
The
`fork()' used to create a new
process from an existing process. The
new process is called the child process, and the existing process is
called the parent. We can
tell which is which by checking the return value from `fork()'.
The parent gets the child's pid returned to him, but the child gets
0 returned to him.
4.
Predict the output of the following program code
main()
{
fork();
printf("Hello
World!");
}
Answer:
Hello
World!Hello World!
Explanation:
The
fork creates a child that is a duplicate of the parent process. The child
begins from the fork().All the statements after the call to fork() will be
executed twice.(once by the parent process and other by child). The
statement before fork() is executed only by the parent process.
5.
Predict the output of the following program code
main()
{
fork();
fork(); fork();
printf("Hello
World!");
}
Answer:
"Hello
World" will be printed 8 times.
Explanation:
2^n times where n is the number of calls to fork()
6.
List the system calls used for process management:
System calls
Description
fork()
To create a new process
exec()
To execute a new program in a process
wait()
To wait until a created process completes its execution
exit()
To exit from a process execution
getpid()
To get a process identifier of the current process
getppid()
To get parent process identifier
nice()
To bias the existing priority of a process
brk()
To increase/decrease the data segment size of a process
7.
How can you get/set an environment variable from a program?
Getting
the value of an environment variable is done by using `getenv()'.
Setting
the value of an environment variable is done by using `putenv()'.
8.
How can a parent and child process communicate?
A
parent and child can communicate through any of the normal inter-process
communication schemes (pipes, sockets, message queues, shared memory), but
also have some special ways to communicate that take advantage of their
relationship as a parent and child. One of the most obvious is that the
parent can get the exit status of the child.
9.
What is a zombie?
When
a program forks and the child finishes before the parent, the kernel still
keeps some of its information about the child in case the parent might
need it - for example, the parent may need to check the child's exit
status. To be able to get this information, the parent calls `wait()'; In
the interval between the child terminating and the parent calling
`wait()', the child is said to be a `zombie' (If you do `ps', the child
will have a `Z' in its status field to indicate this.)
10.
What are the process states in Unix?
As
a process executes it changes state according to its circumstances. Unix
processes have the following states:
Running
: The process is either running or it is ready to run .
Waiting
: The process is waiting for an event or for a resource.
Stopped
: The process has been stopped, usually by receiving a signal.
Zombie
: The process is dead but have not been removed from the process table.
11.
What Happens when you execute a program?
When
you execute a program on your UNIX system, the system creates a special
environment for that program. This environment contains everything needed
for the system to run the program as if no other program were running on
the system. Each process has process context, which is everything that is
unique about the state of the program you are currently running. Every
time you execute a program the UNIX system does a fork, which performs a
series of operations to create a process context and then execute your
program in that context. The steps include the following:
Ø
Allocate a slot in the process table, a list of currently
running programs kept by UNIX.
Ø
Assign a unique process identifier (PID) to the process.
Ø
iCopy the context of the parent, the process that
requested the spawning of the new process.
Ø
Return the new PID to the parent process. This enables
the parent process to examine or control the process directly.
After
the fork is complete, UNIX runs your program.
12.
What Happens when you execute a command?
When
you enter 'ls' command to look at the contents of your current working
directory, UNIX does a series of things to create an environment for ls
and the run it: The shell has UNIX perform a fork. This creates a new
process that the shell will use to run the ls program. The shell has UNIX
perform an exec of the ls program. This replaces the shell program and
data with the program and data for ls and then starts running that new
program. The ls program is loaded into the new process context, replacing
the text and data of the shell. The ls program performs its task, listing
the contents of the current directory.
13.
What is a Daemon?
A
daemon is a process that detaches itself from the terminal and runs,
disconnected, in the background, waiting for requests and responding to
them. It can also be defined as the background process that does not
belong to a terminal session. Many system functions are commonly performed
by daemons, including the sendmail daemon, which handles mail, and the
NNTP daemon, which handles USENET news. Many other daemons may exist. Some
of the most common daemons are:
Ø
init: Takes over the basic running of the system when the
kernel has finished the boot process.
Ø
inetd: Responsible for starting network services that do
not have their own stand-alone daemons. For example, inetd usually takes
care of incoming rlogin, telnet, and ftp connections.
Ø
cron: Responsible for running repetitive tasks on a
regular schedule.
14.
What is 'ps' command for?
The
ps command prints the process status for some or all of the running
processes. The information given are the process identification number (PID),the
amount of time that the process has taken to execute so far etc.
15.
How would you kill a process?
The
kill command takes the PID as one argument; this identifies which process
to terminate. The PID of a process can be got using 'ps' command.
16.
What is an advantage of executing a process in background?
The
most common reason to put a process in the background is to allow you to
do something else interactively without waiting for the process to
complete. At the end of the command you add the special background symbol,
&. This symbol tells your shell to execute the given command in the
background.
Example:
cp *.* ../backup&
(cp is for copy)
17.
How do you execute one program from within another?
The
system calls used for low-level process creation are execlp() and execvp().
The execlp call overlays the existing program with the new one , runs that
and exits. The original program gets back control only when an error
occurs.
execlp(path,file_name,arguments..);
//last argument must be NULL
A
variant of execlp called execvp is used when the number of arguments is
not known in advance.
execvp(path,argument_array);
//argument array should be terminated by NULL
18.
What is IPC? What are the various schemes available?
The
term IPC (Inter-Process Communication) describes various ways by which
different process running on some operating system communicate between
each other. Various schemes available are as follows:
Pipes:
One-way communication scheme through which different
process can communicate. The problem is that the two processes should have
a common ancestor (parent-child relationship). However this problem was
fixed with the introduction of named-pipes (FIFO).
Message Queues :
Message queues can be used between related and unrelated
processes running on a machine.
Shared Memory:
This is the fastest of all IPC schemes. The memory to be
shared is mapped into the address space of the processes (that are
sharing). The speed achieved is attributed to the fact that there is no
kernel involvement. But this scheme needs synchronization.
Various forms of synchronisation are mutexes, condition-variables,
read-write locks, record-locks, and semaphores.
SECTION - III
MEMORY MANAGEMENT
1.
What is the difference between Swapping and Paging?
Swapping:
Whole
process is moved from the swap device to the main memory for execution.
Process size must be less than or equal to the available main memory. It
is easier to implementation and overhead to the system. Swapping systems
does not handle the memory more flexibly as compared to the paging
systems.
Paging:
Only the
required memory pages are moved to main memory from the swap device for
execution. Process size does not matter. Gives the concept of the virtual
memory.
It provides greater flexibility in mapping
the virtual address space into the physical memory of the machine. Allows
more number of processes to fit in the main memory simultaneously. Allows
the greater process size than the available physical memory. Demand paging
systems handle the memory more flexibly.
2.
What is major difference between the Historic Unix and the new BSD
release of Unix System V in terms of Memory Management?
Historic
Unix uses Swapping – entire process is transferred to the main memory
from the swap device, whereas the Unix System V uses Demand Paging –
only the part of the process is moved to the main memory. Historic Unix
uses one Swap Device and Unix System V allow multiple Swap Devices.
3.
What is the main goal of the Memory Management?
Ø
It decides which process should reside in the main memory,
Ø
Manages the parts of the virtual address space of a process
which is non-core resident,
Ø
Monitors the available main memory and periodically write
the processes into the swap device to provide more processes fit in the
main memory simultaneously.
4.
What is a Map?
A Map is
an Array, which contains the addresses of the free space in the swap
device that are allocatable resources, and the number of the resource
units available there.
This
allows First-Fit allocation of contiguous blocks of a resource. Initially
the Map contains one entry – address (block offset from the starting of
the swap area) and the total number of resources.
Kernel treats each unit of Map as a group of disk blocks. On the
allocation and freeing of the resources Kernel updates the Map for
accurate information.
5.
What scheme does the Kernel in Unix System V follow while choosing
a swap device among the multiple swap devices?
Kernel
follows Round Robin scheme choosing a swap device among the multiple swap
devices in Unix System V.
6.
What is a Region?
A Region
is a continuous area of a process’s address space (such as text, data
and stack). The kernel in a ‘Region Table’ that is local to the
process maintains region. Regions are sharable among the process.
7.
What are the events done by the Kernel after a process is being
swapped out from the main memory?
When
Kernel swaps the process out of the primary memory, it performs the
following:
Ø
Kernel decrements the Reference Count of each region of the
process. If the reference count becomes zero, swaps the region out of the
main memory,
Ø
Kernel allocates the space for the swapping process in the
swap device,
Ø
Kernel locks the other swapping process while the current
swapping operation is going on,
Ø
The Kernel saves the swap address of the region in the
region table.
8.
Is the Process before and after the swap are the same? Give reason.
Process
before swapping is residing in the primary memory in its original form.
The regions (text, data and stack) may not be occupied fully by the
process, there may be few empty slots in any of the regions and while
swapping Kernel do not bother about the empty slots while swapping the
process out.
After swapping the process resides in the swap (secondary memory)
device. The regions swapped out will be present but only the occupied
region slots but not the empty slots that were present before assigning.
While
swapping the process once again into the main memory, the Kernel referring
to the Process Memory Map, it assigns the main memory accordingly taking
care of the empty slots in the regions.
9.
What do you mean by u-area (user area) or u-block?
This
contains the private data that is manipulated only by the Kernel. This is
local to the Process, i.e. each process is allocated a u-area.
10.
What are the entities
that are swapped out of the main memory while swapping the process out of
the main memory?
All
memory space occupied by the process, process’s u-area, and Kernel stack
are swapped out, theoretically.
Practically,
if the process’s u-area contains the Address Translation Tables for the
process then Kernel implementations do not swap the u-area.
11.
What is Fork swap?
fork() is a system call to create a child process. When the parent
process calls fork() system call, the child process is created and if
there is short of memory then the child process is sent to the read-to-run
state in the swap device, and return to the user state without swapping
the parent process. When the memory will be available the child process
will be swapped into the main memory.
12.
What is Expansion swap?
At the time when any process requires more memory than it is
currently allocated, the Kernel performs Expansion swap. To do this Kernel
reserves enough space in the swap device. Then the address translation
mapping is adjusted for the new virtual address space but the physical
memory is not allocated. At last Kernel swaps the process into the
assigned space in the swap device. Later
when the Kernel swaps the process into the main memory this assigns memory
according to the new address translation mapping.
13.
How the Swapper works?
The swapper is the only process that swaps the processes. The
Swapper operates only in the Kernel mode and it does not uses System calls
instead it uses internal Kernel functions for swapping. It is the
archetype of all kernel process.
14.
What are the processes that are not bothered by the swapper? Give
Reason.
Ø
Zombie process: They do not take any up physical memory.
Ø
Processes locked in memories that are updating the region of
the process.
Ø
Kernel swaps only the sleeping processes rather than the
‘ready-to-run’ processes, as they have the higher probability of being
scheduled than the Sleeping processes.
15.
What are the requirements for a swapper to work?
The swapper works on the highest scheduling priority. Firstly it
will look for any sleeping process, if not found then it will look for the
ready-to-run process for swapping. But the major requirement for the
swapper to work the ready-to-run process must be core-resident for at
least 2 seconds before swapping out. And for swapping in the process must
have been resided in the swap device for at least 2 seconds. If the
requirement is not satisfied then the swapper will go into the wait state
on that event and it is awaken once in a second by the Kernel.
16.
What are the criteria for choosing a process for swapping into
memory from the swap device?
The resident time of the processes in the swap device, the priority
of the processes and the amount of time the processes had been swapped
out.
17.
What are the criteria for choosing a process for swapping out of
the memory to the swap device?
Ø
The process’s memory resident time,
Ø
Priority of the process and
Ø
The nice value.
18.
What do you mean by nice value?
Nice value is the value that controls {increments or decrements}
the priority of the process. This value that is returned by the nice ()
system call. The equation for using nice value is:
Priority
= (“recent CPU usage”/constant) + (base- priority) + (nice value)
Only the
administrator can supply the nice value. The nice () system call works for
the running process only. Nice value of one process cannot affect the nice
value of the other process.
19.
What are conditions on which deadlock can occur while swapping the
processes?
Ø
All processes in the main memory are asleep.
Ø
All ‘ready-to-run’ processes are swapped out.
Ø
There is no space in the swap device for the new incoming
process that are swapped out of the main memory.
Ø
There is no space in the main memory for the new incoming
process.
20.
What are conditions for a machine to support Demand Paging?
Ø
Memory architecture must based on Pages,
Ø
The machine must support the ‘restartable’ instructions.
21.
What is ‘the principle of locality’?
It’s
the nature of the processes that they refer only to the small subset of
the total data space of the process. i.e. the process frequently calls the
same subroutines or executes the loop instructions.
22.
What is the working set of a process?
The
set of pages that are referred by the process in the last ‘n’,
references, where ‘n’ is called the window
of the working set of the process.
23.
What is the window of the working set of a process?
The
window of the working set of a process is the total number in which the
process had referred the set of pages in the working set of the process.
24.
What is called a page fault?
Page
fault is referred to the situation when the process addresses a page in
the working set of the process but the process fails to locate the page in
the working set. And on a page fault the kernel updates the working set by
reading the page from the secondary device.
25.
What are data structures that are used for Demand Paging?
Kernel contains 4 data structures for Demand paging. They are,
Ø
Page
table entries,
Ø
Disk
block descriptors,
Ø
Page
frame data table (pfdata),
Ø
Swap-use
table.
26.
What are the bits that support the demand paging?
Valid,
Reference, Modify, Copy on write, Age. These bits are the part of the page
table entry, which includes physical address of the page and protection
bits.
|
Page address
|
Age
|
Copy
on write
|
Modify
|
Reference
|
Valid
|
Protection
|
27.
How the Kernel handles the fork() system call in traditional Unix and in
the System V Unix, while swapping?
Kernel in traditional Unix, makes the duplicate copy of the
parent’s address space and attaches it to the child’s process, while
swapping. Kernel in System V Unix, manipulates the region tables, page
table, and pfdata table entries, by incrementing the reference count of
the region table of shared regions.
28.
Difference between the fork() and vfork() system call?
During the fork() system call the Kernel makes a copy of the parent
process’s address space and attaches it to the child process.
But the vfork() system call do not
makes any copy of the parent’s address space, so it is faster than the
fork() system call. The child process as a result of the vfork() system
call executes exec() system call. The child process from vfork() system
call executes in the parent’s address space (this can overwrite the
parent’s data and stack ) which suspends the parent process until the
child process exits.
29.
What is BSS(Block Started by Symbol)?
A data representation at the machine level, that has initial values
when a program starts and tells about how much space the kernel allocates
for the un-initialized data. Kernel initializes it to zero at run-time.
30.
What is Page-Stealer process?
This is the Kernel process that makes rooms for the incoming pages,
by swapping the memory pages that are not the part of the working set of a
process. Page-Stealer is created by the Kernel at the system
initialization and invokes it throughout the lifetime of the system.
Kernel locks a region when a process faults on a page in the region, so
that page stealer cannot steal the page, which is being faulted in.
31.
Name two paging states for a page in memory?
The
two paging states are:
Ø
The
page is aging and is not yet eligible for swapping,
Ø
The
page is eligible for swapping but not yet eligible for reassignment to
other virtual address space.
32.
What are the phases of swapping a page from the memory?
Ø
Page
stealer finds the page eligible for swapping and places the page number in
the list of pages to be swapped.
Ø
Kernel
copies the page to a swap device when necessary and clears the valid
bit in the page table entry, decrements the pfdata reference count,
and places the pfdata table entry at the end of the free list if its
reference count is 0.
33.
What is page fault? Its types?
Page fault refers to the situation of not having a page in the main
memory when any process references it.
There
are two types of page fault :
Ø
Validity
fault,
Ø
Protection
fault.
34.
In what way the Fault Handlers and the Interrupt handlers are different?
Fault handlers are also an interrupt handler with an exception that
the interrupt handlers cannot sleep. Fault handlers sleep in the context
of the process that caused the memory fault. The fault refers to the
running process and no arbitrary processes are put to sleep.
35.
What is validity fault?
If
a process referring a page in the main memory whose valid bit is not set,
it results in validity fault.
The valid bit is not set for those
pages:
Ø
that
are outside the virtual address space of a process,
Ø
that
are the part of the virtual address space of the process but no physical
address is assigned to it.
36.
What does the swapping system do if it identifies the illegal page for swapping?
If
the disk block descriptor does not contain any record of the faulted page,
then this causes the attempted memory reference is invalid and the kernel
sends a “Segmentation violation” signal
to the offending process. This happens when the swapping system identifies
any invalid memory reference.
37.
What are states that the page can be in, after causing a page
fault?
Ø
On
a swap device and not in memory,
Ø
On
the free page list in the main memory,
Ø
In
an executable file,
Ø
Marked
“demand zero”,
Ø
Marked
“demand fill”.
38.
In what way the validity
fault handler concludes?
Ø
It
sets the valid bit of the page by clearing the modify bit.
Ø
It
recalculates the process priority.
39.
At what mode the fault
handler executes?
At the Kernel Mode.
40.
What do you mean by the
protection fault?
Protection fault refers to the process accessing the pages, which
do not have the access permission. A process also incur the protection
fault when it attempts to write a page whose copy
on write bit was set during
the fork() system call.
41.
How the Kernel handles the
copy on write bit of a page, when the bit is set?
In situations like, where the copy on write bit of a page is set
and that page is shared by more than one process, the Kernel allocates new
page and copies the content to the new page and the other processes retain
their references to the old page. After copying the Kernel updates the
page table entry with the new page number. Then Kernel decrements the
reference count of the old pfdata table entry.
In cases like, where the copy on write
bit is set and no processes are sharing the page, the Kernel allows the
physical page to be reused by the processes. By doing so, it clears the
copy on write bit and disassociates the page from its disk copy (if one
exists), because other process may share the disk copy. Then it removes
the pfdata table entry from the page-queue as the new copy of the virtual
page is not on the swap device. It decrements the swap-use count for the
page and if count drops to 0, frees the swap space.
42.
For which kind of fault the
page is checked first?
The page is first checked for the validity fault, as soon as it is
found that the page is invalid (valid bit is clear), the validity fault
handler returns immediately, and the process incur the validity page
fault. Kernel handles the validity fault and the process will incur the
protection fault if any one is present.
43.
In what way the protection
fault handler concludes?
After finishing the execution of the fault handler, it sets the modify and protection
bits and clears the copy on
write bit. It recalculates the process-priority and checks for signals.
44.
How the Kernel handles both
the page stealer and the fault handler?
The
page stealer and the fault handler thrash because of the shortage of the
memory. If the sum of the working sets of all processes is greater that
the physical memory then the fault handler will usually sleep because it
cannot allocate pages for a process. This results in the reduction of the
system throughput because Kernel spends too much time in overhead,
rearranging the memory in the frantic pace.
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